This work is the background design of my previous work, mainly based on the album and instructions.
In the story of this game, the corner will try to survive on the created planet as a “primitive life” just born in the primitive ocean, and get different life experiences in changing into various life forms.
This design aims to introduce the backstory and biological system that is not obvious in the game design.
I was inspired by the “prebiotic soup” theory of the evolutionary hypothesis, and I imagined a fictional world based on this theory. In this world, all life in the world originates from an orchestrated chemical reaction. I designed a world in which many different kinds of creatures slowly change themselves, and I created different totems to represent these species. These totems contain not only the characteristics of these species, but also my understanding of the real-life archetypes of these creatures. In the process of designing these totems, I refer to the Jewish description of the Tree of Life, which gives the world a particular fantasy space based on science.
Final work
Details close-up
Process of creation
创作过程-36